Ranks

  Here is a list of ranks that you can, and hopefully will, achieve (NOTE: You will only go up in rank next time a leader sees your rank, so please don't whine that we haven't updated your rank yet!):

Introductory Class
Mage Class
Power Class
Command Class
Hero Class

Introductory Class

RankDescriptionRequirements
OutlanderYou are basically someone waiting to get into the clan. Commands: NoneFill in a form to ask to join the clan.
PeonYou have just joined the clan. Commands: OutlandersConfirmation by a leader that you have been accepted into the clan.
GhoulGhouls have command over Peons. That's basically it. Commands: Peons, OutlandersPlay 15 games.
Crypt FiendCrypt Fiends are respected lackeys. They not the best, but helpful in combat. Commands: Ghouls, Peons, OutlandersPlay 20 games, win at least 10.
Ballista CommanderYou're getting the hang of things. Soon you will be Mage Class. Commands: Crypt Fiends, Ghouls, Peons, OutlandersPlay 35 games, win at least 10.
SpiderYou now have the permanent power to recruit, but you still have to ask one of the leaders first. Commands: Ballista Commander, Crypt Fiends, Ghouls, Peons, OutlandersPlay 55 games, win at least 10.


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Mage Class

RankDescriptionRequirements
NecromancerYou are the first of the Mage Class. You now have the permanent power to train Outlanders and Peons. Commands: Introductory ClassPlay 65 games, win at least 10.
Renegade WizardYou are highly respected by your clan mates. Commands: Necromancer, Introductory ClassPlay 80 games, win at least 10.
Druid Of The ClawDruids Of The Claw are the permanent peacekeepers of the clan. They make sure everything stays in order. Commands: Renegade Wizards, Necromancers, Introductory ClassPlay 90 games, win at least 10.
SentinelYou are the tattler, basically. If anyone in the clan is misbehaving, report them to a leader or a Steam Tank Commander. You have this power temporarily. Commands: Dryads, Renegade Wizards, Necromancers, Introductory ClassPlay 90 games, win at least 45.


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Power Class

RankDescriptionRequirements
Hippogryph TamerYou are the first of the Power Class. You now have permanent power to submit pages or ideas to be approved and possibly posted by Yick for the site. Commands: Mage Class, Introductory ClassPlay 90 games, win at least 60.
Mortar ExpertYou are an FFK engineer. Your job is to find out technical crap that I could post on the site (cheats, updates, etc.). Commands: Hippogryph Tamers, Mage Class, Introductory ClassPlay 100 games, win at least 60.
Steam Tank CommanderYou're an FFK cop. You have temporary power to suspend or report those misbehaving. Commands: Mortar Experts, Hippogryph Tamers, Mage Class, Introductory ClassPlay 110 games, win at least 60.
RaiderYou are in charge in getting some great screenshots for the site. Commands: Steam Tank Commanders, Mortar Experts, Hippogryph Tamers, Mage Class, Introductory ClassPlay 110 games, win at least 70.
DryadYou are in charge in getting some great maps for the site. Commands: Raiders, Steam Tank Commanders, Mortar Experts, Hippogryph Tamers, Mage Class, Introductory ClassPlay 125 games, win at least 70.


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Command Class

RankDescriptionRequirements
Gryphon RiderYou are the first of the Command Class. You now have permanent power to suspend and report misbehaving members. Commands: Power Class, Mage Class, Introductory ClassPlay 145 games, win at least 70.
Spirit WolfYou now have the permanent power to recruit members without permission by a leader. But please still tell them just so they know. Commands: Gryphon Riders, Power Class, Mage Class, Introductory ClassPlay 160 games, win at least 60.
Frost Wyrm TrainerYou're an FFK detective. Your goal is to make sure hacking is non-existent in this clan, and report anyone you suspect is hacking to Blizzard. This is permanent. Commands: Spirit Wolves, Gryphon Riders, Power Class, Mage Class, Introductory ClassPlay 175 games, win at least 60.
Skeleton WarriorYou are "jail keepers". You make sure suspended members are not playing in the name of the clan. Commands: Frost Wyrm Trainer, Spirit Wolves, Gryphon Riders, Power Class, Mage Class, Introductory ClassPlay 195 games, win at least 70.
BearYou are at the highest rank you can get to through wins. You have to work hard to get promoted further. Commands: Skeleton Warriors, Frost Wyrm Trainers, Spirit Wolves, Gryphon Riders, Power Class, Mage Class, Introductory ClassPlay 220 games, win at least 110.


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Hero Class

RankDescriptionRequirements
Furbolg TrackerYou are the first of the Hero Class. Congratulations! Now try to get up more. Commands: Command Class, Power Class, Mage Class, Introductory ClassPromoted by any hero or leader.
BlademasterYou may now temporarily suggest when to start tournaments. Commands: Furbolg Trackers, Command Class, Power Class, Mage Class, Introductory ClassPromoted by any leader or hero except Furbolg Trackers.
DreadlordYou are a permanent cop and peacekeeper. Make sure nothing goes wrong within the clan. Commands: Blademasters, Furbolg Trackers, Command Class, Power Class, Mage Class, Introductory ClassPromoted by any leader or hero except Blademasters or Furbolg Trackers.
AvatarYou are an Avatar. Your permanent job is to help train Introductory and Mage classes. Commands: Dreadlords, Blademasters, Furbolg Trackers, Command Class, Power Class, Mage Class, Introductory ClassPromoted by any leader or hero except Dreadlords, Blademastesr, or Furbolg Trackers.
Far SeerYou are our temporary advisor. Give us tips on how to improve the clan and site. Commands: Avatar, Dreadlords, Blademasters, Furbolg Trackers, Command Class, Power Class, Mage Class, Introductory ClassPromoted by any leader or hero except Avatar, Dreadlords, Blademaster, or Furbolg Trackers.
Tauren ChieftainYour permanent job is to help train the Power and Command classes. Commands: Far Seers, Avatar, Dreadlords, Blademasters, Furbolg Trackers, Command Class, Power Class, Mage Class, Introductory ClassPromoted by any leader or hero except Far Seers, Avatar, Dreadlords, Blademasters, or Furbolg Trackers.
ArchmageFeels good being second in command, eh? Commands: Tauren Chieftain, Avatar, Dreadlords, Blademasters, Furbolg Trackers, Command Class, Power Class, Mage Class, Introductory ClassPromoted by an Archmage or Leader
LeaderIn charge of everything and everyone! MWAHAHAHAHAHA! Commands: Hero Class (except Leader), Command Class, Power Class, Mage Class, Introductory ClassSpecial circumstances (i.e. old leader quits clan, leaves you in charge, starts the clan himself, etc.)


(Permanent jobs you keep forever, while temporary jobs are only for that rank, so if you get promoted, you no longer do that job.)

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